Bibliography

[1] J.-F. Balaguer and E. Gobbetti: i3D: A High-Speed 3D Web Browser. Proc. ACM Symposium on VRML (1995).

[2] T. J. Berners-Lee, R. Cailliau, J.-F. Groff, and B. Pollermann: World-Wide Web: The Information Universe. Electronic Networking: Research, Applications, and Policy 2(1) (1992): 52--58.

[3] F. P. Brooks Jr and P. Frederick: Walkthrough - A Dynamic Graphics System for Simulating Virtual Buildings, Proc. ACM SIGGRAPH Workshop on Interactive 3D Graphics (1986): 9--22.

[4] T. A. Funkhouser and C. H. Sequin, Adaptive Display Algorithms for Interactive Frame Rates During Visualization of Complex Virtual Environments. Proc. ACM SIGGRAPH (1994): 247--254.

[4] S. Ghee and J. Naughton-Green, Programming Virtual Worlds. ACM SIGGRAPH Tutorial Notes on Programming Virtual Worlds (1994): 6.1--6.58.

[5] A. Parisi, M. Pesce: Virtual Reality Markup Language (VRML),
URL: http://www.wired.com/vrml/ (1994).

[6] J. Rohlf and J. Helman: Performer: A High Performance Multiprocessing Toolkit for Real-Time 3D Graphics. Proc. SIGGRAPH (1994): 381--395.

[7] Schroeder WJ, Zarge JA, Lorensen WE: Decimation of Triangle Meshes. Proc. SIGGRAPH (1992).

[8] C. Ware, and B. Osborne, Exploration and Virtual Camera Control in Virtual Three Dimensional Environments, Proc. ACM SIGGRAPH Workshop on Interactive 3D Graphics (1990): 175-183.

[9] Webspace... because the World is not Flat!
URL: http://www.webspace.com/

[10] WebOOGL: Integrating 3D graphics and the Web. http://www.geom.umn.edu/software/weboogl/

[11] SDSC WebView - A VRML Internet Browser.
URL: http://www.sdsc.edu/EnablingTech/Visualization/vrml/webview.html